Creating Metal Stairs
To create the stairs I used two basic shapes. I
used a Box to create the steps, platform and the kicker at the sides of the
steps and for the hand rail and the supporting legs I used a Cylinder.
Step
1:
I started by creating a simple 3D rectangle and
once the sizes were in the proportions I wanted I cloned this object by right-clicking
selecting clone. As I wanted to clone the step numerous times I used X, Y, Z
buttons in the Parameters window. This duplicated the steps by the number I
required and already aligned in position.
Step
2:
Next I created the kicker boards either side of
the steps. Again I created a simple but longer 3D rectangle. Using the Move and
Rotate Tools, by pressing W and E respectively, I positioned the kicker board
against the steps on an angle so which matched the steepness of the steps. By
using the Edit Poly function in the Modify tab I selected the vertices at one
end of the shape I had created. I used the Rotation Tool, by pressing E, and
turned the vertices at a slight angle so they would be flat against the ground.
I also did the same at the other end of the kicker board so that it was level
with the platform, which was my next step. However, before I moved onto the
next step I had to have another kicker board on the other side of the steps and
to do this I held down shift and using the Move Tool dragged it across.
Step
3:
I then created a platform by making a very thin
and flat square shape by going to Create and selecting Box prior to moving into
position at the top of the steps and the in between the kicker boards.
Step
4:
From the Create tab and choosing Cylinder I
created a support from the platform to the ground. As I am making low polygon
models I had to reduce the amount of polygons by going into the Modify tab and
reducing the amount of segments in the Parameters menu.
Step
5:
I made the hand-rail by using the same principle
as I made the supports in Step 4, but this time ensuring that they were much
thinner.
As the Metal Stairs is now created I then
unwrapped and textured them. See the blogs on Unwrapping and Texturing on how I
achieved this.
After I had textured the objects I then linked
them together by selecting the handrails, kicker boards, the platform and
supports objects individually then linking them to the steps and clicking on
the chain link icon in the top left of the interface.


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