Like many media products there are numerous
categories and sub-categories in which animations are divided into, but I have
decided to look at the most recognisable ones for my research. The four
animation styles are:
- Flip
Book
- Stop
–Motion
- 2D
- 3D
Flip Book
The process of a flip book animation involves
drawing numerous images on numerous pages. Depending on the duration of the
story this may take a lot of drawing. Each page will represent a single frame
and bearing in mind that movies are usually produced between 24 to 30 frames
per second this would require a lot of drawing. However, flip books are able to
use a lesser amount of frames, approximately 5 to 15 frames per second. If for
example I wanted to create a flip book which tells a story which lasts for 3
minutes I would have to draw between 900-2700 images.
5 frames per second x 60 seconds (per minute) x 3
minutes (duration of the story) = 900 images
15 frames per second x 60 seconds (pre minute) x 3
minutes (duration of the story) = 2700 images
The process would involve having a stack of paper
which is securely fastened together, which is big enough to draw an image but
small enough to hold so that it is easy to flip the pages. The most effective
way is for the bottom of the stack to have a rigid base. This will enable
sturdiness to the flip book when it is being used. A flexible top cover will
enable the pages to flip with more fluidity.
The first frame (image) of the story will be drawn
at the bottom of the stack, with the proceeding images on the preceding pages
of the stack. In essence the start of the story is at the bottom of the stack
of paper and the end of the story is at the top of the stack of paper.
The skill involved in creating a flip book is to
ensure that the images drawn clearly. Also each movement of the characters or
moving objects need to be in a slightly different position, and static objects
to remain in the same position, on each page to give the sense of movement.
To gain some inspiration to flip book animations I
looked at some examples to see how much detail went into them.
Matrix
Style Flip Book Animation
With this flip book using effectively black and
white lines it can be seen a simplistic. However, the attention to detail is
very high. An example is the drawings of the gun at the start of the flip book,
particularly the chamber and the bullets. Further detail can be seen around 42
seconds when the bullet passes through the balloon.
Goku
vs Superman Flip Book Animation
The use of colour impressed my with this flip
book, while at the same time keeping the background in black and white. This
enable the viewer to keep focused on the story between the two characters
without having the background distracting the audience. However, what the
background did add was depth and dimension to the scene in which the story was
being told.
Michael
Jackson Flip Book Animation
Although this flip book may appear to be simplistic
in terms of its visual style it has dealt with pace well. Michael Jackson at
his best was a very accomplished dancer in which he moved fast. There are
sections throughout this where the pace of the “dancing” transitions from slow
movements into faster movements. This, in my opinion, has not been achieved by
flicking the pages slower or faster when needed but by the way the images have
been drawn onto the page.
Best
Skills of Christiano Ronaldo Flip Book Animation
This flip book has been created by replicating
footage from professional football matches. For this to work the creator of
this flip book has had to ensure that the pace is correct throughout as well as
the attention to detail. As these scenes are iconic amongst football fans,
especially those of Sporting CP, Manchester United, Real Madrid and Portugal the
creator has ensured that it remained true to the footage.
Of course what these videos have that a flip book
wouldn’t have, is sound. Sound has been added for the purpose of people viewing these
online, but if I were to see them and handle them physically I would certainly
be even more impressed and in awe of the quality of this work.
If I were to create a project using flip book
animation I would first have to ensure that I can draw to a standard that is
engaging and interesting with attention to detail. The thought of using stick
men is unacceptable as I am a university degree student and not a pupil at an
infant school.
Below are some sketches and attempted drawings to
see if I am able to create work of a high quality that would be need to attempt
to create a flip book.
The first sketch is supposed to be of a chair. The bottom sketch is also of a chair with some people in the background... - Yeah, I know!
Judging by the images shown I think it is safe to assume that I am unable to draw. I would go as far to say that I can’t even draw a straight line with a ruler – next time I’ll try using a pencil.
Judging by the images shown I think it is safe to assume that I am unable to draw. I would go as far to say that I can’t even draw a straight line with a ruler – next time I’ll try using a pencil.
At this early stage of research I am making the
decision not to go ahead with a flip book animation. This is because the
quality of my artwork is abysmal and for a flip book to work effectively the
images need to be of great detail. In addition to my decision, and as I have
previously mentioned in another post, I wish to develop skills in which will
benefit me when looking for future employment after my studies. As much as flip
books are entertaining and, as shown in the examples of others in the videos
above, I feel employers in the media industries will be looking for people with
skills in hardware and software, to which I will turn my focus onto.


No comments:
Post a Comment